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Tierz
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Illustration : Takoo

FireCommon

Dragon of the Infernal City

Hit points
550
Game data, version 1.21
Spamtons per turn
10
Game data, version 1.21

Estimate

Estimated tier D

Overall score : 20 / 100 · calculated

Damage
44 / 100

Damage dealt in 10 turns, on every card hit.

Durability
29 / 100

Hit points, resistances and healing.

Support
10 / 100

Element points generated and control effects.

Income
83 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Draconic Duality

    • Fire
    • Shadow

    [Choice]

    Deal [10 to 40] Fire damage

    Deal [10 to 40] Shadow damage

    Cooldown
    2 turns
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    25
    calculated
    Damage per turn
    13
    calculated

Talents

Each card has three talents. Only one is active during a match.

  • Start the game with the "Fire Heart" passive

  • Start the game with the "Shadow Heart" passive

  • Applies the "Immunity" passive on turn 8

Starting Tox

The card has them from the first turn, without going through the shop.

  • Freeze

    Epic

    When this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 60 damage.

Resistances

A negative value is a weakness to that element.

Fire
+20 %
Light
+16 %
Earth
+15 %
Nature
+15 %
Shadow
+16 %
Water
+15 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Other Fire cards