
Roaring Ember
1
Divine Warmth
4
Ignition
2
Illustration : Saki
FireLegendary
Sovereign of Flames
Estimate
Estimated tier A
Overall score : 100 / 100 · calculated
- Damage
- 76 / 100
- Durability
- 75 / 100
- Support
- 82 / 100
- Income
- 51 / 100
Damage dealt in 10 turns, on every card hit.
Hit points, resistances and healing.
Element points generated and control effects.
Spamtons earned per turn.
Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.
Abilities
Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.
Roaring Ember
Fire
Deal 10
Fire damage
Fire resistance (+3)
Cooldown- 1 turn
Accuracy- 100%
Critical- 1% · damage ×2
- Damage per cast
- 10
- calculated
- Damage per turn
- 10
- calculated
Divine Warmth
Fire
Deal 20
Fire damage to all enemy cards
Cooldown- 4 turns
Accuracy- 100%
Critical- 1% · damage ×3
- Damage per cast
- 20
- calculated
- Damage per turn
- 5
- calculated
Ignition
Critical (+5%) on all allied cards
Cooldown- 2 turns
Accuracy- 100%
Talents
Each card has three talents. Only one is active during a match.
Critical bonus (+10%).
The card is immune to Eternity effects
Increases the elemental resistances of all allied cards by (+10%).
Resistances
A negative value is a weakness to that element.
- Fire
- +20 %
- Light
- +16 %
- Earth
- +15 %
- Nature
- +15 %
- Shadow
- +16 %
- Water
- +15 %
Game data, version 1.21
Results in games
This card’s win rate will show here as soon as Tierz has received enough games to measure it.
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