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Illustration : Saki

FireLegendary

Sovereign of Flames

Hit points
900
Game data, version 1.21
Spamtons per turn
7
Game data, version 1.21

Estimate

Estimated tier A

Overall score : 100 / 100 · calculated

Damage
76 / 100

Damage dealt in 10 turns, on every card hit.

Durability
75 / 100

Hit points, resistances and healing.

Support
82 / 100

Element points generated and control effects.

Income
51 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Roaring Ember

    • Fire

    Deal 10 Fire damage

    Fire resistance (+3)

    Cooldown
    1 turn
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    10
    calculated
    Damage per turn
    10
    calculated
  • Divine Warmth

    • Fire

    Deal 20 Fire damage to all enemy cards

    Cooldown
    4 turns
    Accuracy
    100%
    Critical
    1% · damage ×3
    Damage per cast
    20
    calculated
    Damage per turn
    5
    calculated
  • Ignition

    Critical (+5%) on all allied cards

    Cooldown
    2 turns
    Accuracy
    100%

Talents

Each card has three talents. Only one is active during a match.

  • Critical bonus (+10%).

  • The card is immune to Eternity effects

  • Increases the elemental resistances of all allied cards by (+10%).

Resistances

A negative value is a weakness to that element.

Fire
+20 %
Light
+16 %
Earth
+15 %
Nature
+15 %
Shadow
+16 %
Water
+15 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Other Fire cards