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Meta deck

One Against All · Feathered Rabbit

Floral Giraffe · Feathered Rabbit · Blade of the Forest · Astral Healer of the Woods

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Its cards

Who does what

Astral Healer of the Woods
Brings in Spamtons
Feathered Rabbit
Carries the fight
Blade of the Forest
Supports the team
Floral Giraffe
Supports the team

The role of each card, calculated from the game’s data: what it does best in ten turns. Tox bought and talents are not counted. calculated

At a glance

Hit points
2,850
calculated
Spamtons per turn
30
calculated
Elements
  • Nature×4

Recommended talents

Astral Healer of the Woods · Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
Feathered Rabbit · Soul Vitality
Whenever a card on the field dies, this card's HP and max HP increase by (+200)
Blade of the Forest · Nature Heart
Start the game with the "Nature Heart" passive
Floral Giraffe · Cavalry
Increases the max HP of all other allied cards by (+100)

Tox to buy first

  1. 1. Heart Resistance
  2. 2. Lucky
  3. 3. Multiplier
  4. 4. Natureheart
  5. 5. Berserk
  6. 6. Spamland
  7. 7. Ancient Healing
  8. 8. Reflection

Tox to ban : Poison

How to play it

A Nature deck that turns a common card, Feathered Rabbit, into a monster able to finish the game alone against the whole enemy team. The three other cards heal it, give it critical chance and Nature, and protect it while it grows.

Piercing Sound, cast every turn, costs 1 Nature point and hits for 20 Nature; its base damage grows by 2 after each cast. With the Soul Vitality talent, each card that dies on the field, on either side, gives the Rabbit 200 HP and adds 200 to its max HP: if the six others fall, it has 1,200 more max HP than at the start. It starts with Heart Resistance, which raises the resistances of all your cards by 3 every turn, and Backlash, which makes it take half the damage it deals. Get rid of Backlash when the chance comes, without hurrying: the healing more than makes up for it.

Critical chance comes from everywhere. Magic Leaf, the heal of Astral Healer of the Woods, adds 2% critical to all your cards with each cast, and triples on a critical. Sylvan Rebirth, from Floral Giraffe, applies Taunt and gives 5% critical to the whole team, every two turns. Critical Recovery, from Blade of the Forest, heals for 20 with a one-in-two critical chance; when it crits, the healed card gains 10% critical. Aim this heal at the Rabbit from the start, even at full HP, to raise its critical chance as fast as possible. After that, Blade of the Forest can target itself, its Pincers deal six times the damage on a critical, or the Healer.

Nature raises the damage of Piercing Sound. The Healer starts with Natureheart, 1 Nature point per turn, and so does Blade of the Forest, thanks to its Nature Heart talent. The Healer’s Evolution talent raises the rarity of her starting passives when her HP drops below 75%, 50% and 25%: her Natureheart can reach 8 points per turn, and her Lucky, which raises your Luck, 4 per turn. Floral Giraffe starts with Punching Bag, 1 Nature point for each enemy attack she takes, and her Taunt makes her take plenty. Her Cavalry talent adds 100 max HP to your three other cards.

For Tox, buy early what makes the deck grow: Heart Resistance, on Blade of the Forest or the Rabbit, Lucky, Natureheart, Berserk, which adds 12% to the damage and healing of all your cards, and Spamland, which brings 3 Spamtons per turn. Multiplier goes on the Rabbit once Nature has piled up: it doubles its effect on its damage. Late in the game, Ancient Healing, which restores 4% of max HP every turn, turns the Rabbit into a wall. Above all, look for Reflection for the Rabbit early: it sends 25% of the damage taken back to the attacker, which deters the opponent from targeting it and answers area damage.

Ban Poison, which takes a share of max HP every turn: the bigger the Rabbit grows, the more it costs it. The other threat is Vanish, which removes the target’s last passive. Immunity protects from both: if the shop offers it, put it on the Rabbit. The deck struggles against decks that hit several cards at once and ignore Taunts. Floral Giraffe and Astral Healer of the Woods are rare, the two others common: the deck costs almost nothing.