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Tierz
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Illustration : Trinity

ShadowCommon

Aleera, Nightmare-Eater

Hit points
500
Game data, version 1.21
Spamtons per turn
5
Game data, version 1.21

Estimate

Estimated tier C

Overall score : 37 / 100 · calculated

Damage
99 / 100

Damage dealt in 10 turns, on every card hit.

Durability
8 / 100

Hit points, resistances and healing.

Support
10 / 100

Element points generated and control effects.

Income
27 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Word-Chew

    • Shadow

    Deal 5 Shadow damage to all enemy cards + 50% of the caster's missing HP

    Cooldown
    2 turns
    Accuracy
    100%
    Critical
    1% · damage ×3

Talents

Each card has three talents. Only one is active during a match.

  • Fire resistance (+25%)

    Water resistance (+25%)

  • Shadow resistance (+25%)

    Light resistance (+25%)

  • While this card's HP is below 50%, its elemental resistances increase by (+25%).

Starting Tox

The card has them from the first turn, without going through the shop.

  • Increases the element of the caster's card by +1 each time it is attacked by an enemy

  • Shadow bonus (+1) per turn

Resistances

A negative value is a weakness to that element.

Fire
+5 %
Light
+5 %
Earth
+5 %
Nature
+5 %
Shadow
+5 %
Water
+5 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Other Shadow cards