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Illustration : Embers

ShadowRare

Gleam of the White Fox

Hit points
700
Game data, version 1.21
Spamtons per turn
5
Game data, version 1.21

Estimate

Estimated tier B

Overall score : 74 / 100 · calculated

Damage
82 / 100

Damage dealt in 10 turns, on every card hit.

Durability
50 / 100

Hit points, resistances and healing.

Support
46 / 100

Element points generated and control effects.

Income
27 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Doubleshadow

    • Shadow

    Deal 15 Shadow damage to all enemy cards

    Shadow bonus (+2)

    Cooldown
    2 turns
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    15
    calculated
    Damage per turn
    8
    calculated
  • Darkaqua

    • Water
    • Shadow

    [Choice]

    Deal 20 Water damage

    [Freeze]

    Deal 20 Shadow damage

    Apply [Eternity]

    Cooldown
    4 turns
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    20
    calculated
    Damage per turn
    5
    calculated

Talents

Each card has three talents. Only one is active during a match.

  • Increases critical damage by (+1).

  • Critical bonus (+10%).

  • Immediately applies "Random Metamorph" to this card and grants (+500) HP.

Resistances

A negative value is a weakness to that element.

Fire
+15 %
Light
+15 %
Earth
+15 %
Nature
+15 %
Shadow
+15 %
Water
+15 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Other Shadow cards