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Tierz
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Illustration : Euphy

EarthLegendary

Serpentine Heraldess

Hit points
900
Game data, version 1.21
Spamtons per turn
9
Game data, version 1.21

Estimate

Estimated tier A

Overall score : 95 / 100 · calculated

Damage
79 / 100

Damage dealt in 10 turns, on every card hit.

Durability
100 / 100

Hit points, resistances and healing.

Support
10 / 100

Element points generated and control effects.

Income
69 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Eternal Constriction

    • Earth

    Deal 30 Earth damage [Random] X8

    Cooldown
    5 turns
    Accuracy
    50%
    Critical
    1% · damage ×2
    Damage per cast
    121
    calculated
    Damage per turn
    24
    calculated
  • Sacrifice

    • Earth

    [Cost 7 Earth]

    Fully heals itself

    Cooldown
    1 turn
    Accuracy
    100%

Talents

Each card has three talents. Only one is active during a match.

  • Shadow bonus (+7).

  • Applies Eternity to all enemy cards when this card is killed.

  • When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Starting Tox

The card has them from the first turn, without going through the shop.

  • Eternity

    Legendary

    Increases cooldowns by 1

Resistances

A negative value is a weakness to that element.

Fire
+5 %
Light
+5 %
Earth
+5 %
Nature
+5 %
Shadow
+5 %
Water
+5 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Decks with Serpentine Heraldess

The meta decks that play this card.

Other Earth cards