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Tierz
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Illustration : Embers

NatureCommon

Spirit of the Fauna

Hit points
800
Game data, version 1.21
Spamtons per turn
8
Game data, version 1.21

Estimate

Estimated tier A

Overall score : 89 / 100 · calculated

Damage
65 / 100

Damage dealt in 10 turns, on every card hit.

Durability
83 / 100

Hit points, resistances and healing.

Support
47 / 100

Element points generated and control effects.

Income
62 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Call of the Forest

    • Nature

    Deal 30 Nature damage to all enemy cards

    Nature bonus (+4)

    Cooldown
    4 turns
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    30
    calculated
    Damage per turn
    8
    calculated
  • Solar heal

    • Light

    Heal 60 Light

    [Freeze]

    Cooldown
    3 turns
    Accuracy
    100%
    Critical
    1% · damage ×2

Talents

Each card has three talents. Only one is active during a match.

  • At the start of your first turn, a random enemy card receives "Eternity"

  • Applies the "Immunity" passive on turn 8

  • Start the game with the "Erosion" passive

Resistances

A negative value is a weakness to that element.

Fire
+10 %
Light
+10 %
Earth
+10 %
Nature
+10 %
Shadow
+35 %
Water
+10 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Other Nature cards