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Tierz
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Illustration : Embers

NatureLegendary

Verdelune

Hit points
900
Game data, version 1.21
Spamtons per turn
5
Game data, version 1.21

Estimate

Estimated tier A

Overall score : 87 / 100 · calculated

Damage
47 / 100

Damage dealt in 10 turns, on every card hit.

Durability
86 / 100

Hit points, resistances and healing.

Support
85 / 100

Element points generated and control effects.

Income
27 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Multi-Foliage

    • Nature

    Deal 5 Nature damage [Random]

    Deal 15 Nature damage

    Deal 25 Nature damage

    Deal 35 Nature damage

    Cooldown
    3 turns
    Accuracy
    50%
    Critical
    5% · damage ×3
    Damage per cast
    44
    calculated
    Damage per turn
    15
    calculated
  • Truce

    • Nature

    Heal 60 Nature

    Resistance to all elements (+10)

    Cooldown
    3 turns
    Accuracy
    100%
    Critical
    1% · damage ×2

Talents

Each card has three talents. Only one is active during a match.

  • At the start of your first turn, a random enemy card receives "Eternity"

  • Critical bonus (+10%).

  • Applies Temporality to all your cards when this card dies

Starting Tox

The card has them from the first turn, without going through the shop.

Resistances

A negative value is a weakness to that element.

Fire
+5 %
Light
+5 %
Earth
+5 %
Nature
+5 %
Shadow
+5 %
Water
+5 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Decks with Verdelune

The meta decks that play this card.

Other Nature cards