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Tierz
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Illustration : Atto

LightRare

Ameru

Hit points
800
Game data, version 1.21
Spamtons per turn
15
Game data, version 1.21

Estimate

Estimated tier A

Overall score : 79 / 100 · calculated

Damage
48 / 100

Damage dealt in 10 turns, on every card hit.

Durability
58 / 100

Hit points, resistances and healing.

Support
74 / 100

Element points generated and control effects.

Income
100 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Smoky Dream

    • Light
    • Water
    • Shadow

    Deal 15 Light, 15 Water and 15 Shadow damage

    Light bonus (+4) & Water bonus (+4) & Shadow bonus (+4)

    Cooldown
    3 turns
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    45
    calculated
    Damage per turn
    15
    calculated

Talents

Each card has three talents. Only one is active during a match.

  • Each time this card is attacked, the attacker loses (-1%) in all its elemental resistances.

  • Increases this card’s elemental resistances by (+15%).

  • Increases the max HP of all other allied cards by (+150)

Starting Tox

The card has them from the first turn, without going through the shop.

  • Smoke

    Rare

    Enshrouds the allied field after using an attack or a heal

Resistances

A negative value is a weakness to that element.

Fire
+10 %
Light
+10 %
Earth
+10 %
Nature
+10 %
Shadow
+10 %
Water
+10 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Other Light cards