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Tierz
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Illustration : Nao

LightRare

Léo

Hit points
800
Game data, version 1.21
Spamtons per turn
6
Game data, version 1.21

Estimate

Estimated tier C

Overall score : 40 / 100 · calculated

Damage
58 / 100

Damage dealt in 10 turns, on every card hit.

Durability
44 / 100

Hit points, resistances and healing.

Support
38 / 100

Element points generated and control effects.

Income
40 / 100

Spamtons earned per turn.

Calculated from the game’s data alone, without a single game played: what the card does in 10 turns, compared with the 126 other cards. It counts neither the Tox bought nor the talents, and will give way to measured results.

Abilities

Base values, before the bonuses gained during the match. Average damage is calculated for a single target, accuracy and critical hits included, without resistances.

  • Purifying Flash

    • Light

    Deal [20 to 60] Light damage

    Deal [20 to 60] Light damage

    [Random enemies]

    Apply [Eternity]

    Cooldown
    4 turns
    Accuracy
    100%
    Critical
    1% · damage ×2
    Damage per cast
    81
    calculated
    Damage per turn
    20
    calculated

Talents

Each card has three talents. Only one is active during a match.

  • At the start of your first turn, a random enemy card receives "Eternity"

  • The card's HP and max HP are doubled at the start of turn 8

  • Start the game with the Mimicry passive

Starting Tox

The card has them from the first turn, without going through the shop.

  • Each time the opponent generates one or more elements, you generate 1 of the same type.

Resistances

A negative value is a weakness to that element.

Fire
0 %
Light
0 %
Earth
0 %
Nature
0 %
Shadow
−38 %
Water
0 %

Game data, version 1.21

Results in games

This card’s win rate will show here as soon as Tierz has received enough games to measure it.

Decks with Léo

The meta decks that play this card.

Other Light cards